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    Dragon’s Dogma 2 Release Date Leak Confirmed on Steam

    Capcom's Dragon's Dogma 2 faces a premature release date reveal on its Steam page, hinting at a March 22nd launch. The anticipated gameplay showcase will unveil not only the confirmed date but also exciting new features.

    Steam Verifies the Release Date Leak for Dragon’s Dogma 2 Prior to Showcase

    Prior to an announcement later today, the release date for Dragon’s Dogma 2 looks to have been leaked on the game’s official Steam page.

    Although Capcom has said that the release date would be officially revealed during a gameplay showcase later, the Dragon’s Dogma 2 Steam page lists March 22nd as the release date.

    However, this release date listing would support an earlier leak by the European ratings authority PEGI, which also indicated that Dragon’s Dogma 2 will be released on March 22.

    Dragon's Dogma 2 Release Date Leak

    Entering the rift, Arisen, will not get you past the leak of the release date.

    Capcom is expected to reveal the same release date during the Dragon’s Dogma 2 showcase, which is scheduled to air at 4 p.m. Eastern (1 p.m. Pacific and 9 p.m. GMT).

    Make sure to tune in if you’re excited for the action RPG, as fresh gameplay for Dragon’s Dogma 2 will be revealed along with the release date.

    In case you were uninformed about the excitement around Dragon’s Dogma 2, it is the follow-up to the 2012 action role-playing game of the same name.

    Numerous features from the original game, such as the companion pawn system and the capacity to climb atop monsters, will be expanded upon.

    Dragon's Dogma 2 Release Date Leak

    Dragon’s Dogma 2 will build upon the gameplay mechanics of its predecessor.

    Our very own Giuseppe had a conversation with producer Yoshiaki Hirabayashi and director Hideaki Itsuno of Dragon’s Dogma 2, and during the conversation, they revealed more details about the gameplay.

    Dragon’s Dogma 2’s globe will be about four times larger than that of the first game, but it will also have far greater activity density, meaning there will be a lot more for you to do.

    Furthermore, monsters now possess roaming zones and behavioural assault patterns; this means that you might, for example, interfere with a griffon’s prey-gathering.

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